Bunbury Administration Building Visual Story

Cérge logo — inclusive access and companion technology

1. Arrival and Parking

Hearing

Sounds

  1. Cars moving on asphalt road
  2. Buses passing nearby
  3. Gravel underfoot on paths
  4. People talking occasionally
  5. Traffic noise from street
Smell

Smells

  1. Fresh outdoor air
  2. Greenery and plants nearby
  3. Occasional vehicle exhaust
  4. Moisture after rain
  5. No strong artificial odours
Touch

Feel

  1. Smooth concrete and brick paving
  2. Cool shade under trees
  3. Warm sun on exposed surfaces
  4. Light breeze along street
  5. Textured tactile paving
Sight

Sight

  1. Modern glass and metal building
  2. Older brick building façade
  3. Accessible car parking space
  4. Trees and garden beds
  5. Wide step-free pathways

2. Central Courtyard

Hearing

Sounds

  1. Birds singing in trees
  2. Water flowing on monument
  3. Footsteps on paved paths
  4. People talking quietly
  5. Leaves rustling in breeze
Smell

Smells

  1. Fresh grass scent
  2. Earthy smell from soil
  3. Mild tree foliage aroma
  4. Water moisture nearby
  5. Occasional outdoor food aromas
Touch

Feel

  1. Cool shade under trees
  2. Smooth stone pathway
  3. Soft grass underfoot
  4. Gentle breeze through leaves
  5. Moisture from water feature
Sight

Sight

  1. Modern glass and metal building
  2. Green lawns with paved paths
  3. Large rotating granite ball
  4. Native trees providing shade
  5. Brick walls and dense shrubs

3. Administration and Foyer

Hearing

Sounds

  1. Echo from tiled floors
  2. Background chatter
  3. Footsteps on tiles
  4. Voices at reception
  5. Doors sliding open
Smell

Smells

  1. Neutral indoor air
  2. Possible cleaning product scent
  3. Fresh outdoor air nearby
  4. No strong odors detected
  5. Mild paper and furniture smell
Touch

Feel

  1. Cool tiled floor underfoot
  2. Smooth glass surfaces
  3. Soft leather couches
  4. Carpeted ramp with grip
  5. Metal handrails to touch
Sight

Sight

  1. High glass walls and windows
  2. Reflections
  3. Seating areas
  4. People queuing
  5. Art installation

4. Board Room

Hearing

Sounds

  1. Voices during meetings
  2. Distant sounds from reception
  3. Clicking of remote controls
  4. Hum of air conditioning
  5. Hum of electronic equipment
Smell

Smells

  1. Electronic equipment
  2. Cleaning products (occasional)
  3. Tea and coffee (occasional)
  4. Food aromas (occasional)
  5. Clean air from ventilation
Touch

Feel

  1. Smooth polished table surface
  2. Soft carpet underfoot
  3. Cool air from air conditioning
  4. Firm chair seats with armrests
  5. Close proximity to others
Sight

Sight

  1. Long wooden table with chairs
  2. Large windows with blinds
  3. Flat-screen monitor on wall
  4. People meeting
  5. Carpeted floor with pattern

5. Council Chambers

Hearing

Sounds

  1. Sliding door motor sound
  2. Voices during meetings
  3. Microphone audio feedback
  4. Footsteps on carpet
  5. Ambient HVAC noise
Smell

Smells

  1. Cleaning products (occasional)
  2. Bathroom odours (occasional)
  3. Fresh outdoor air near entrance
  4. Neutral indoor air
  5. Possible coffee aroma in foyer
Touch

Feel

  1. Smooth paved ground outside
  2. Soft carpet underfoot inside
  3. Excitement and exhilaration
  4. Close proximity to others
  5. Metal handrails in hallway
Sight

Sight

  1. White steel shade structure
  2. People queuing and meeting
  3. Carpeted foyer with couches
  4. Semicircle wooden council desks
  5. Accessible bathroom with grab rails
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Thank You

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