Trust House Recreation Centre Visual Story

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1. Arrival and Parking

Hearing

Sounds

  1. Vehicles driving past
  2. Birds chirping
  3. People talking
  4. Music (faint)
  5. Doors opening & closing
Smell

Smells

  1. Vehicle exhaust (occasional)
  2. Fresh air
  3. Mowed grass
  4. External weather conditions
  5. Concrete
Touch

Feel

  1. External weather conditions
  2. Fresh
  3. Excited
  4. Anticipation
  5. Change in ground surfaces
Sight

Sight

  1. Parkland & gardens
  2. Signage
  3. Large building
  4. Parked vehicles
  5. Commercial area

2. Entrance and Reception

Hearing

Sounds

  1. Music (faint)
  2. Banging & clanging of weights
  3. Doors opening & closing
  4. People talking & laughing
  5. Vehicles driving past
Smell

Smells

  1. Fresh air
  2. Sporting ointments (faint)
  3. Cleaning products (faint)
  4. Air conditioning
  5. Sanitisers
Touch

Feel

  1. Anticipation
  2. Excitement
  3. External weather conditions
  4. Change in floor surfaces
Sight

Sight

  1. Swimwear & accessories for sale
  2. Contrasting colours
  3. People arriving & leaving
  4. Notice boards
  5. Seating area

3. Aquatic Centre

Hearing

Sounds

  1. Water running
  2. Water splashing
  3. Music (faint)
  4. People talking
  5. Echoes (faint)
Smell

Smells

  1. Chlorine
  2. Humidity
  3. Damp towels & clothes
  4. Cleaning products
  5. Soap & toiletries (bathroom)
Touch

Feel

  1. Relaxed
  2. Calm
  3. Elevated heart rate (when swimming)
  4. Change in floor surfaces
  5. Heat/humidity
Sight

Sight

  1. Water
  2. People swimming
  3. Natural light
  4. Windows out to garden and pool
  5. Bright colours

4. 25m Programs Pool

Hearing

Sounds

  1. Music (faint)
  2. Water splashing
  3. Water running
  4. Instructions from coaches
  5. People talking
Smell

Smells

  1. Chlorine (faint)
  2. Cleaning products
  3. Damp clothes & towels
  4. Soap & toiletries (bathroom)
Touch

Feel

  1. Increased heart rate
  2. Increased body temperature
  3. Wet (when swimming)
  4. Change in floor surfaces
  5. Relaxed
Sight

Sight

  1. Water
  2. Bright colours
  3. Tiered seating
  4. Black flags
  5. People swimming

5. Gymnasium Ground Level

Hearing

Sounds

  1. Vehicles driving past
  2. Music
  3. Banging & clanging of weights
  4. People talking & laughing
  5. Instructions from coaches
Smell

Smells

  1. Body odours (close proximity)
  2. Fresh air (when doors open)
  3. Sporting ointments
  4. Cleaning products
  5. Sanitisers
Touch

Feel

  1. Increased heart rate
  2. Excitement
  3. Increased body temperature
  4. Anticipation
  5. Heavy weights
Sight

Sight

  1. Exercise equipment
  2. People exercising
  3. Bright lights
  4. White & grey colours
  5. Outdoor garden area

6. Gymnasium Upper Level

Hearing

Sounds

  1. Music
  2. Stomping on running machines
  3. Banging & clanging of equipment
  4. People talking & laughing
  5. Instructions from coaches
Smell

Smells

  1. Sweat (occasional)
  2. Humidity
  3. Chlorine (faint)
  4. Sporting ointments
  5. Air conditioning
Touch

Feel

  1. Increased heart rate
  2. Close proximity to others
  3. Increased body temperature
  4. Sweat & heat
  5. Change in floor surfaces
Sight

Sight

  1. Exercise equipment
  2. People exercising
  3. Bright lights
  4. Glass windows
  5. Steel ceiling

7. Sports Stadium and Hall of Honour

Hearing

Sounds

  1. Echoes
  2. Birds chirping (faint)
  3. Vehicles driving past (faint)
  4. Music (faint)
  5. Noisy/loud (during games)
Smell

Smells

  1. Smell of wood
  2. Dust
  3. Damp
  4. Control air environment
  5. Body odours (close proximity)
Touch

Feel

  1. Close proximity to others (during games)
  2. Quiet/peaceful (no games)
  3. Excitement (during games)
  4. Anxiety (during games)
  5. Calm (no games)
Sight

Sight

  1. Brightly coloured lines on floor
  2. High pitched roof
  3. Tiered seating
  4. Timber walls
  5. Bright lights & glare
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Thank You

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